News:

Husk at læse reglerne for brug af forummet - Læs dem her

Main Menu

Consuela AS (Army Selection)

Started by Omalley69, 26 July, 2016, 12:59:07

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Omalley69

"Fuck af med det der fis" AS

"Frem med de der alternative og mindre hårde hære, fordi nu skal vi hygge!"



En lille ide til at lave et nemt AS der fjerner alt det hårde uden at restriktrere hvad man må tage med af lort ved at sige ting som "maks en duplet/3 identiske troops" osv. Folk skal stille hvad de har lyst til af lorte units, og hære skal ikke slås over samme kam.

Der er kun ænderinger i hvad du selv tager med til bordet. Ideen var at prøve at lave et nemt AS der tvinger folk ud i alle de units man aldrig ser i de hårde hære. Eldar uden serpents og wriathknights. Tau uden broadsides med highyield og en independant character monstrous creature (det er for dumt!). Necrons uden flyers (i har ben at gå på...brug dem!). Demoner uden grimure og 24 mastery levels (ingen gider det der crap med 2++ med reroll 1ere).

Du skal ikke sætte dig inde i ænderinger i units i din modstanderes hær, han vil forhåbentlig blot lave en hær af alt det man normalt ikke ser.

Hver codex har en lille ban list hvor Consuela har været forbi og feje alt det over powered fis væk.

Here we go!

Fielding an army:
Choosing a single Primary detachment, this can be:
- A Codex Combined Armes Detachment (CAD). This type of army must include a minimum of 400 points worth of non transport troops. (Transports dont count towards the 400 points)

- One of the following detachments:
Adeptus Sororitas: None
Blood Angels: Baal Strike Force, Archangel Strike Force, FleshTearersSF
Cult Mechanicum: Cult Mechanicum Battle Congregation
Dark Angels: Ravenwing Strike Force, Deathwing Strike Force (are allowed to deploy some or all units as normal)
Dark Eldar: Real Space Raiders, Convenite Coterie Detachment
Grey Knights: Nemesis Strike Force
Harlequins: - Detachment -
Inquisition: Inquisition Detachment
Legion fo the Damned: Legion fo the Damned Detachment (May deep strike in turn 1)
Necrons: Mehrit Dynasty Detachment
Orcs: Orc Horde Detachment, Great Waaargh Detachment
Skitarii: Skitarii Maniple
Space Marines/Ravenguard/ Whitescars: None
Space Wolfs: The Wolfs Unleashed Detachment, Company of the Great Wolf Detachment
Tau/Farsight: None
Tyranids: Hive Fleet Detachment

This type of army must include a minimum of 400 points worth of non-transport troops. (Transports dont count towards the 400 points). If the detachment dosnt have any troops, then you have to spend 400 points in units that whould seem like troops in that detachment.

You may not choose a special detachment like Necron decurion, SM Gladius, DA Lion Blade Strike Force and so on. these special detachments aree not allowed.

Allowed Dataslates:
- Cypher (Too Dumb To field)

Allowed 30k units:
- Sicaran (all space marine codexes) No ceramite plating.

Basic restrictions:
- White Dwarf units and supplement codexes are allowed.
- Forgeworld units may be allowed, if you contact me.
- 30k units may be allowed, if you contact me.
- Special characters and units from campaign books are allowed as long as they stay within the rules for that faction.
- Character Lords of War are allowed (Like Draigo and Logan Grimnar, but not the Stompa.)
- No Fortifications.
- No Allies.
- No Imperial Knights, gargantuan creatures, super heavy vehicles.
- No more than 1 flier.
- No more than 2 flying monstrous creatures.
- No more than 9 Mastery levels.
- No more than one succesful summoning psykic power per psykic phase. (max 1 new unit per psykic phase)
- No reroll if rolling on stratetic warlord traith.
- Telepathy: No Invisibility (consider telepathy to only have 5 powers and a primarils power)
- Librarius: No Veil of time (consider librarius to only have 5 powers and a primarils power)
- Geokinesis: No Shifting worldscape (consider geokinesis to only have 5 powers and a primarils power)
- Fulmination: No Electrodisplacement (consider fulmination to only have 5 powers and a primarils power)


Too Dumb To Field - Number of TDTF allowance may vary.
Some units er simply too dumb to make it into normal armies. You are therefore allowed to field one or up to 150 point for free on ONE of these units. The discount only applies to the first one of these units. Transports are paid for as per normal, upgrades and additional models may be brought with the free 150 points.
These units does count towards your Force organisation chart, and if they are not a HQ, then they give you an additional choice of the kind that they occupy.
If your army includes 3 heavy choices, and one of them are a Too Dumb To Field unit, then you may field another heavy choice event though your choosen FOC whould not normally allow that many choices.
Too Dumb To Field units may be your warlord, and count their full points towards the troop requirement, if they are troops or in another way whould count towards troops.
Fx: Jonas plays Space MMarines, and wants to field a unit of devastators with 4 heavy bolters. The first 150 points spend on this unit is free, but Jonas will have to pay for thier transport if he wants one. If Jonas decides to buy 3 heavybolters and a gravcannon, then the unit is no longer free.
Gade on the other hand wants to field a Haruspex with 150 points of discount, and can simply do so as his  detachment is Tyranids, and Tyranids has "Too Dumb To Field: Haruspex".
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

Coex: Adeptus Sorroritas (sisters)
------
Forgeworld: Repressor (high front armor transport) transport is allowed.
Forgeworld: Aquilla Lander (Transport flier) is allowed.
------
Too Dumb To Field: Repentia Squad, Penitent Engine, Seraphin Squad, Canoness, Sororitas Command Squad, Ecclesiarchy Battle Conclave, Uriah Jacobus Protector of the Faith.
------
- No more than 2 Excorsist tanks.
- No more than 3 of the same vehicle.

Astra Militarum and Militarum Tempestus
------
Forgeworld: Autocannon turret chimera is allowed.
Forgeworld: Quadguns may be taken istead of wyverns. (You may field a unit of up to 2 quadguns instead of a wyvern, Wyvern restrictiosn apply)
------
Too Dumb To Field: Ogryns,  Bullgryns, Roughriders, Scout Sentinel squadron, Armored Sentinel Squadron, hellhound squadron (banewolf/hellhound/devil dog unit), Militarum Tempestus Platoon, Valkyrie, veterans with Sargeant Harker, command squad with Cornel Iron Hand Straken, Taurox, Taurox Prime.
------
- No more than 1 succesfull ignore cover order per unit able to give it.
------
- No more than 6 non-sentinel vehicles.
- May take 9 non-sentinel vehicles , if veteran squads is the only type of troop choice.
- No Pask.
- No more than 1 Primarils Psyker. (may not be upgraded to level 2)
- No more than 1 Ministorum priest.
- No more than 1 punisher.
- No more than 1 executioner.
- No more than 3 Leeman russ tanks
- May take 1 extra leeman russ tank if no unit size exeeds 10 (no combined squads either).
- No more than 1 Wyvern.
- May take 1 extra wyvern if there are 3 of the following models in the army: chimera/banewolf/hellhound/devil dog.
- No more than 30 models in a unit (You may join independant characters to units of 30 models).
- May field units in any size if no fearless or zealot rule in the army.
- No more than 2 non-sentinel vehicles in a unit.
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

#2
Blood Angels
------
Forgeworld: Large blast heavy conversionbeamer predator is allowed.
Forgeworld: Malakim is allowed.
------
Allowed: Assault marines count towards the 400 point minimum in troop. (But you still need to furfill any mandatory troop choices. The assault marines still count as fast choices).
If Astorath the Grim is your warlord, then 100 points of Death company count towards troops.
If Dante is your warlord, then 100 points of Sanguinary Guard count towards troops.
------
Too Dumb To Field: Attackbikes with heavy bolters, Landspeeders with up to 3 non typhoon weapons, Devastators without lascannons
/missilelaunchers/gravweapons, Landraider Redeemer, Vanguard Veterans, Baalpredator, All types of dreadnoughts, Vindicator, Gabriel Seth, Astorath the Grim, Sanguinor, Captain Tycho, non-storm shield terminators, scoutbikers, Corbulo, Sangunary Priest.
------
- No more than 2 Command squads.
- No more than 6 drop pods
- No more than 1 gravcannons in the army.
- No more than 4 gravweapons in the army.


Chaos Daemons
------
Allowed: An Army only including mark/daemon of slannesh may generate the invisability power on the telepathy disciplines table.
------
Too Dumb To Field: Any Chariot model, Furies, Kugath, Skarbrand, Herald of Slannesh, Keeper of Secrets, Seekers of Slannesh, Fiends of Slannesh, Bloodletters, Skulltaker, Blue Scribes, Masque, The Changeling, Epidemius, Great unclean one.
------
- No grimure of true names.
- No The Impossible robe.
- No Fateweaver.
- No more than 2 of the same type of mark on heralds (not including special characters)
- No more than 300 points used on a Lord of change/Prince with wings
- No more than 4 plaquedrones in a unit.
- No more than one unit of plaquedrones.
- May include 1 additional unit of plaquedrones if army includes a unit of beasts of nurgle.
- No more than 5 screamers of tzeentch in a unit.
- No more than 10 fleshhounds of khorne in a unit.
- May include a unit of 15 fleshhounds of khorne if the army includes a unit of bloodcrushers.
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

#3
Chaos Space Marines, Black Legion and Crimson Slaughter
------
Forgeworld: Ogryn berserkers are allowed. (Csm cc ogryns)
Forgeworld: Decimator Demon Engine allowed. (expensive Csm dreadnought)
Forgeworld: Dreadclaw allowed. (Csm drop pod)
------
Allowed: The first hellbrute count 50 points towards the 400 troop points.
If Abadon The Despoiler is your warlord, then 100 points of terminators count towards troops.
If a Warpsmith is your warlord, then 100 points of Maulerfiend/Forgefiend count towards troops.
------
Too Dumb To Field: Raptors, Warptalons, Forgefiend, Defiler, Possessed, Mutilators, Lucius the Eternal, Ahriman, Thousand sons, Hellbrute, Fabius Bile, Plaque Marines, Berzerkers, Huron Blackheart, Noicemarines, Terminators, non axe of blind fury HQ with relic and jumppack, Land Raider, Bikes, spawns.
------
- No more than 300 points used on a prince with wings.
- No wings if army includes a flier.
- No more than 6 obliterator models.


Cult Mechanicus and Skitarii
------
Allowed: Cult Mechanicus and Skitarii may share force organisation charts. (You may field units from both codex in the same armylist)
------
Too Dumb To Field: Cult Mechanicus - Fulgirite Electro priests and Corsicaro Elektro priests.
Skitarii - Transuranic Arquebusses, Onegar dune crawlers without icarus array and neutron laser, kastelan robot maniple with powerfists, vanguards without ranged weapon upgrades
------
- No more than 3 grav weapons.

Dark Angels
------
Forgeworld: Storm Eagle Assault Ship allowed (200+ point Stormraven variant)
Forgeworld: Large blast conversion beamer predator is allowed.
------
Allowed: If your warlord is wearing a terminator armor, then 100 points worth of terminators count towards the 400 points of troop.
Allowed: If your Warlord is mounted on a space marine bike, then 100 points worth of ravenwing bike squadrons count towards the 400 points of troops.
------
Too Dumb To Field: Attackbikes with heavy bolters, Landspeeders with up to 3 non typhoon weapons, Devastators without lascannons/gravweapons/missilelaunchers, Landraider Redeemer, Landspeeder Vengeance, Veteran Command squad, Ezekiel, Azarel, Vindicator, Belial, Asmodai, non-storm shield terminators, dreadnought.
------
- No more than 6 drop pods.
- No more than 15 blackknight/ravenwing commandsquad models.
- No more than 1 gravcannons in the army.
- No more than 4 gravweapons in the army.


Dark Eldar, Real space raiders and Coven of the Heamonculi
------
Allowed: If your warlord is an Archon, then up to 100 points worth of Court of the Archon counts towards the 400 point of troops.
Allowed: If your warlord is Drazhar, then up to 100 points worth of Incubi counts towards the 400 point of troops.
Allowed: If your warlord is a Haemonculus or Urien Rakath, then up to 100 points worth of Grptesques and Wracks counts towards the 400 point of troops.
Allowed: If your warlord is a Succubus or Lelith, then up to 100 points worth of Beastmaster packs and Hellions counts towards the 400 point of troops.
------
Too Dumb To Field: Wracks, Grotesques, Voidraven bomber, Cronos, Mandrakes, talos, hellions, wyches, bloodbrides, beastmaster unit, Court of the Archaon with a unitsize of 5 or more models .
------
- No more than 2 Venoms.
- May take an additional Venom if one of the follwoing units are in the army: Mandrakes/Grotesques/Wracks.

Deathwatch
------
TDTF: ?
------
- No more than 3 heavy weapons in a unit.
-----


Craftworlds (Eldar)
------
Forgeworld: Shadow Spectres.
Forgeworld: Phoenix lord Irillyth.
Forgeworld: Wraithseer.
Forgeworld: Hornet (counts as 2 vehicles).
------
Allowed: If your warlord is a Spiritseer, then 100 points of Wraithblades count towards the 400 points of troops.
Allowed: If your warlord is Karandras, then 100 points of striking scorpions count towards the 400 points of troops.
Allowed: If your warlord is Maugen Ra, then 100 points of Dark Reapers count towards the 400 points of troops.
Allowed: If your warlord is Jain Za, then 100 points of Banshees count towards the 400 points of troops.
Allowed: If your warlord is Fuegan, then 100 points of Firedragons count towards the 400 points of troops.
Allowed: If your warlord is Baharoth, then 100 points of Swooping Hawks count towards the 400 points of troops.
------
Too Dumb To Field: Striking scorpions, Howling banshees, Shining Spears, Wraithblades, Wraithlord, Illic Nightspear, Maugan Ra, Jain Zar, Karandras, Prince Yriel of Iyanden, Asurmen, Storm Guardians, Avatar of Khaine.
------
- No more than 2 wave Serpents.
- May take en additional wave serpent if one of the following units are in the army: Howling banshees/Striking scorpions.
- No more than 7 warlocks in a unit.
- No more than 4 vehicles. (The first 2 vyper models only count as one. The first 2 warwalker models only count as one)
- May take an additional vehicle if one of the following units are in the army: Autarch/Avatar/Any phoenix lord.
- No more than 5 warp spiders.
- No more than 1 unit of vauls support batteries.
- No vauls support batteries if army contains Eldrad.
- No more than 5 models with Strengt D weapons.
- No more than 1 type of the following: warp spiders/Strengt D weapons/Eldrad.
- No more than 15 models on jetbike. No more than 1 model per 4 bikes may upgrade its weapons.
- No more than 3 of the following units: Dark Reapers/Swooping hawks/Warp spiders.
- No Farseer on skyrunner.
- No more than 2 falcons in a unit.
- No more than 4 Scatter lasers in the army.
- No Windrider count towards the 400 points of troop.
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

#4
Genestealer Cult
------
Too Dumb To Field:
HQ: Magus, Primus, Iconbearer
Non-HQ: Abberants, Neophytes, Hybrid Metamorphs, Scout sentinel, Armored sentinel, Leeman russ squadron, Goliath, Goliath Rockgrinder,
------
Lurking Cult Detachment
1-6 HQ
1-12 Elite
3-9 Troop
They came from the Shadows: The army has infiltrate and is shrouded in game turn 1.
While the warlord is alive, the army is fearless.
(No obj. Sec., may take multiple named entries)



Codex: Grey knights and Nemesis Strike Force
------
Forgeworld: Razorback psycannon is allowed.
Forgeworld: Landraider Vortimer Pattern (psycannon turret) is allowed.
Forgeworld: Inquisitor Solomon Lok is allowed
------
Too Dumb To Field: Dreadnought not armed with autocannons, Brotherhood champion, Interceptors, Brothercaptain Stern, Castellan Crowe, Purgation squad with psilencers as only special weapons, Grey Knight Brother-Captain, Grey Knight Grand Master, Brotherhood Champion, Brother-Captain Arvann Stern, Land raider, Land raider redeemer, Land raider crusader, Land raider Vortimer Pattern.
------
Allowed: If Lord Kaldor Draigo is your warlord, then 100 points of Paladins count towards troop.
Allowed: If Cattelan Crowe is your warlord, then 100 points of Purifiers count towards troops.
------
- No more than 1 Librarian.
- No more than 2 Dreadknights.
- No more than 7 paladins in a unit.
- No more than 20 models with a 2+ save.
- May take 16 mastery levels.


Codex: Inquisition
------
Forgeworld: Land Raider Prometheus is allowed. (Land raider with 4 tl heavybolters)
------
Too Dumb To Field: Everything!.
------
- Inquisitorial warband count towards troops.

Harlequins
------
TDTF: Everything
------
Allowed: May take harliequin troupe multiple times as TDTF.
------

Khorne Daemonkin
------
Too Dumb To Field: Defiler, Forgefiend, Helbrute, Warptalons, Any Chariot model, Possessed, Bloodcrushers, Berzerkers, Chaos Terminators, Bloodletters, Khorne Herald, Land raider.
------
- No more than two models with wings or one flier.
- No more than 10 flesh hounds of khorne in a unit.
- May take a single unit of up to 15 flesh hounds of khonre if the army includes a unit of bloodcrushers.


Necrons
------
Forgeworld: Canoptek Tomb Stalker is allowed. (195 point T7 W5 3+ CC MC)
Forgeworld: Canoptek Acanthries are allowed. (S4 Wraiths with S6 meltaguns and ap3 in CC).
------
Too Dumb To Field: Trancendent Ctan, Ctan shard of the Nightbringer, Ctan shard of the Deciever, Monolith, Doomsday ark, Deathmarks, Trazyn the Infinite, Illuminor Szeras, Imotekh the Stormlord.
------
- No 2+ save or phase shifter in an army that includes Orikan the Diviner.
- No Orikan the diviner in an army that includes Lychguard, wraiths or Triarch Preatorians.
- No more than 5 tomb spyders.
- No more than 5 tomb blades.
- No more than 12 canoptek scarabs. (You may create more during the game)
- No more than 8 canoptek wraiths or arcanthries.
- No more than 4 wraiths in a unit.
- No wraiths ot Arcanthries in army includes scarabs or spyders.
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

#5
Codex: Legion of the Damned
------
Too Dumb To Field: Legion of the Damned squad. (May be taken multiple times)
------

Orks
------
Forgeworld: Mega Dread allowed. 
Forgeworld: Meka Dread allowed.
Forgeworld: Big Track allowed.
Forgeworld: Battlewagon with super kannon is allowed.
Forgeworld: Zhadsnark "Da Rippers" is allowed. Only 1 Unit of warbikers may be taken as troops.
------
Allowed: Orcs may field 2 fliers.
Allowed: If Ghazghkull Thraka is your warlord, then 100 points of mega armored nobs count towards troops.
Allowed: If Kaptin Badrukk is your warlord, then 100 points og Flash gits count towards troops.
Allowed: If Boss Zagstruk is your warlord, then 100 points of stormboiz count towards troops.
Allowed: If Boss Snikrot is your warlord, then 100 points of Kommandos count towards troops.
------
Allowed: Forgeworld - Dreadmob detachment. Too Dumb To Field: Grot tank mob, Grot megatank, Cybork slasha mob, Lifta Wagon. 0-1 of each of the big dreads.
------
Too Dumb To Field: Flashgits, Killa kans, Deff dread, Morkanaut, Gorkanaut, Blitza bomer, Burna bomber, Dakka jet, Nobz (unit), Boss Zagstruk, Kaptin Badrukk, Stormbois, Kommandos with Boss Snikrot, Painboy, Mad Dok Grotsnik.
------
- No Lucky stikks on a model with a 2+ save.
- No more than 25 warbikers in the army. (fast choice, not hq or nobs on warbikes).
- No more than 8 buggies.
- No more than 7 mek guns.
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

#6
Codex: Space marines
------
Forgeworld: Large blast conversionbeamer predator is allowed.
Forgeworld: Raven Guard Shadow Captain Korvydae is allowed.
------
Annivesary Space marine: 150 points.
------
Allowed: If Marneus Calgar is your warlord, then 100 points of Honour guard count towards troops.
Allowed: If Shadow Captain Shrike is your warlord, then 100 points of Assault marines count towards troops.
Allowed: If Captain Lysander is your warlord, then 100 points of Devastators count towards troops.
Allowed: If Pedro Kantor is your warlord, then 100 points of Sternguards count towards troops.
------
Too Dumb To Field: Attackbikes with heavy bolters, Landspeeders with up to 3 non typhoon weapons, Devastators without lascannons, gravcannons or missilelaunchers, Landraider Redeemer, Vanguard Veterans, vindicator, non-storm shield Terminators, scoutbikers, Honour Guard, assault centurions, Pedro Kantor, High Marshal Helbrecht, chaplain Grimaldus, The Emperors Champion, Shadow captain Shrike, Chaplain Cassius, Captain Sicarius, Marneus Calgar.
------
- No shield eternal, Gorgons chain or Salemanders mantle.
- No Gravguns on models on bikes.
- No Chapter Masters mounted on space marine bike.
- No Gravcannons and grav-amp on Devastator Centurions.
- No more than 6 drop pods
- No thunderfirecannon if army contains bikes or drop pods
- No more than 2 thunderfirecannons.
- No more than 1 gravcannons in the army.
- No more than 4 gravweapons in the army.
- No Gravweapons in an army that contains Hunters eye.
- No Eternal warrior on a model that has 3++ invul with reroll 1s.

Space Wolfs and Champions of Fenris
------
Forgeworld: Large blast conversionbeamer predator is allowed.
------
Allowed: If army includes Bjorn the Fellhanded, then 100 points of non-Bjorn dreadnoughts count towards the 400 points of troops.
Allowed: if Canis Wolfborn or Herald Deathwold is your warlord, then 100 points of Fenrisian wolfs count towards troops.
------
Too Dumb To Field: Logan Grimnar on stormrider, Bjorn the Fellhanded, Njarl stormcaller, Attackbikes with heavy bolters, Landspeeders with up to 3 non typhoon weapons, Long Fangs without lascannons or missilelaunchers, Landraider Redeemer, wolfscouts, vindicator, skyclaws, swiftclaws, Harald Deathwolf, Canis Wolfborn, Ragnar blackmane, non-storm shield terminators, dreadnoughts without ap 2 i cc.
------
- No more than 10 wounds on Thunderwolfs. (Thunderwolf mounted models and thunderwolf cavalry)
- No more than 6 drop pods.
- No more than 3 Rune Priests.
- No more than 1 thunderhammer in a unit of wulfen.
- No stormshields on thunderwolf cavalry if army contains characters with stormshields.
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

#7
Tau and Farsight Enclave
------
Too Dumb To Field: Vespids, stealthsuits, coldstar commander as Warlord, Sniper drone team in an army without an Eterial, Breacher team, farsight, Darkstrider, Cadre Fireblade, Aunva, Aunshi, sunshark bomber, razorshark strike fighter.
------
Allowed: The first Devilfish count towards troop points.
------
- No multi-spectrum sensor suit.
- No command and control node.
- No Puretide engram neurochip.
- No Earth caste pilot array.
- No High Yield missile systems on broadsides.
- No more than 1 riptide.
- No more than 5 pirahnas.
- No more than 15 fire warriors if army includes an Etherial.
- No more than 8 gun drones if army includes an Etherial.
- No more than 5 markerlights.
- No more than 3 markerligts if some are able to hit on 2+.
- No more than 6 Missile pods.
- No more than 4 Smart missile systems.
- No more than 2 of the following types of units: Riptide, Broadside, Ghostkreel, Crisis Suits/body guards.



Codex: Tyranids and Leviathan(Hive fleet)
------
Forgeworld: Malanthrope is allowed. (85 point T5 W4 3+ synapse venomthrope)
Forgeworld: Dimachaeron is allowed. (200 point T6 W6 3+ CC MC that can jump 6" instead of moving)
Forgeworld: Stonecrusher Carnifex is allowed.
------
Allowed: If your warlord is a Hive Tyrant with wings, then 100 points worth of Gargoyles count towards the 400 points of troops.
Allowed: If your warlord is Swarmlord or a Hive Tyrant without wings, then 100 points worth of Tyrant guard count towards the 400 points of troops.
Allowed: If your warlord is Deathleaper, then 100 points worth of Lictors count towards the 400 points of troops.
Allowed: If your warlord is a Tyranid Prime, then 100 points worth of Shrikes count towards the 400 points of troops.
Allowed: If your warlord is Old One Eye, then 100 points worth of Carnifexes count towards the 400 points of troops.
------
Too Dumb To Field: Haruspex, Maleceptor, Pyrovores, Old One Eye, Trygon Prime, Skyslasher Swarm Brood, Genestealers, Shrikes, Raveners, Tyrannofex, Tervigon with bioartefact(s), Deathleaper, Swarmlord, Lictors, Hiveguards, Warriors, Hormagaunts, Warrior Prime, Sporocyst, Zoanthrope, Mawluc.
------
- No twin linked devourers with brainleech worms on Hive tyrants with wings.
- No more than 6 tyrannocytes.
- No Mycolid or Spore mine as Warlord.
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

#9
Killpoints:
There are allways 4 killpoints. These can only be taken in cc.
Deepstrike mishaps/running of the board/overwatch does not award cc kill points.
Sweep advances do award cc killpoints.

Maelstrum:
You play with the following maelstrum deck. You are allowed to choose one of the listed options.

Card#1: Secure objective 1
Card#2: Secure objective 2
Card#3: Secure objective 3
Card#4: Secure objective 4
Card#5: Secure objective 5
Card#6: Secure objective 6
Card#7: Witchhunter / Big game hunter.
Card#8: Linebreaker / Recon / Issue challenge / Scour the skies / Harness the warp.
Card#9: "shoot units" / "kill units in cc".
Card#10: Acendancy
Card#11: Supremacy
Card#12: Dominate
Card#13: Your choice, May be race specific or a card you you didn't choose as card 7-8-9.
Card#14: Your choice, May be race specific or a card you you didn't choose as card 7+8+9.
Card#15: Your choice, May be race specific or a card you you didn't choose as card 7+8+9.
Card#16: Your choice, May be race specific or a card you you didn't choose as card 7+8+9.
Card#17: Your choice, May be race specific or a card you you didn't choose as card 7+8+9.
Card#18: Your choice, May be race specific or a card you you didn't choose as card 7+8+9.


You can complete 2 cards per turn, and discard up to 1. Cards that you cant succeed now or later in the game may be discarded when drawn or at the point when you no longer can succeed the card.

Missions:
All missions have Slay the warlord, Linebreaker and First blod. If not mentioned, they award 1 victory point.

Mission 1: Vanguard strike, First contact: First blod giver 2 point. 4+2 Maelstrum objektiver, 2 er Emperors Will objektiver. Emperors will objektiver giver 4 point.
Victory points: For hver 100 point cost man dræber af modstanderen får man 1 point op til maks 8 i forskel. En hel unit giver fuld point. En unit på halv størrelse, eller en model med under halv antal wounds tilbage giver halv sin point cost. Vehicles der er i live men har mistet halvt antal hull points giver havl point.

Mission 2: Hammer and anvil, Seize ground: Linebreker giver 2 point. 6 objektiver, hver spiller sætter 1 objektiv i hans egen deployment zone, 1 i no mans land og 1 i modstanderes deplyment zone. Objektiver i egen deplyment er 1 point værd. 2 point i no mands land. 3 point i modstanderes deployment zone. Objektiver skal som altid være 6 væk fra kanten og 12 fra hinanden.
Maelstrum: You can complete youyr opponents maelstrum cards.

Mission 3: Dawn of War, King of the hill: Slay the warlord giver 2 point. 1 objektiv+5 maelstrum objektiver. Objektivet sættes i center af bordet, og er i slutningen af hver game turn 2 point værd.

Mission 4: Vanguard, Death or Glory::
Linebreaker awards 2 vp.
HQ battle, Warlord MODEL placed in the center i cc (and challenge) with the enemy HQ. If the warlord was part of a unit, then place the rest of the unit as you normally whould during deployment.
Warlord victory points: 4 Vp if killed by own Warlord, 2 vp if enemy Warlord was killed by a non-Warlord unit, tie (death on same ini step) 2 vp. Heroic Interventions 1vp.
Quaters, most scoring units more than 50% within a quater to claim. Each quater is worth 3 vp.

Mission 5: Hammer and Anvil, Loothoarder
Maelstrum: Deadlock (7 minus turn-number). First blood awards 2 vp.
One low tier fortification is placed in the center of the map. The fortification (or its wreck) is scored as an eternal war objective. It awards 6 vp.
Low tier fortifications:
Petrolium line, 1 vengeance battery (with gatling or battlecannon), 1 container with 2 supply crates and 2 promethium barrels, aegis defence line placed in a square with a quadgun or laser.

Mission 6: Dawn of War, Big Game Hunter Secure the loot:
Slay the warlord awards 2 vp.
During your deployment, 3 Relics are given to 3 of your own models (models must have a weaponskill stat to carry the relic like walkers and non vehicles). These are objective 1+3+5 or 2+4+6.
Armies that consists entirely of deep striking units (Fx: deathwing, Legion fo the Damned and so on) place their relics at the end of their first movement phase.
Models that carry a relic are not allowed to move more than 6" at any point, and are not allowed to preform any other moves than moving, assaulting, hit and running and sweep advancing. The rest of the unit is allowed to move as normal. At the end of the movement phase the bearer can give the relic to a model (with a WS value) in basecontact. A unit can only carry 1 relic at any time.
If a relicbearer moves more than 6" or dies, then he drops the relic and awards the enemy 2 victory points.
Objectives are left were the model that carried it died (but atleast 6" away from the boardedge and other objectives), or if it is dropped, and are worth 1 vp. From there on they cant be picked up.

Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

#10
Setup

-Greet your opponent  ;D
-Examine armylists (explain unknow units/rules to your opponent)
-Discuss terrain (what is ruin, what is area terrain...)
-Roll off for placing objectives first (winner places 1+3+5)
(Vanguard strike, roll for which corners to use)
-Roll off for chooing deployment zone
-Pregame rolls (Warlord traith, psykic powers, daemonic gifts...)
-Roll off to be primary player. (Winner chooses who is the primary player)
-Primary player deploys his army (and emperors will objective)
-Secondary player deploys his army (and emperors will objective)
(Roll off to deploy infiltraters first)
-Primary player chooses who has the first turn.
-Secondary player may try and sieze the initiative if the primary player chooses to have the first turn.
(Roll off to do Scout moves first)
- Game turn One!

Victory points

Each game of Consuela has 20 Battle points to be devided amounghts both players.
These are decided på adding your victory points and comparing to your opponents.

Difference in victory points:
0        = 10-10
1-2     = 11-9
3-4     = 12-8
5-6     = 13-7
7-8     = 14-6
9-10   = 15-5
11-12 =  16-4
13-14 = 17-3
15-16 = 18-2
17-18 = 19-1
19+   = 20-0
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯

Omalley69

#11
Opdaterings log:
(newest changes at the top)

SW: maks 1 thunderhammer in unit of wulfen. no storm shields on thundercav if army contains characetrs with stormshields.

Missions: Maelstrum decks.

Gen Cult: Hybrid Acolytes are not TDTF.

Mission 2: you can complete your opponents maelstrum cards.

Harliequinns: May take harliequin troupe multiple times as TDTF.

Gen Cult: updated TDTF. Stealers are not too dumb with all the available buffs.

Gen cult: patriarch isnt TDTF.

Chads Daemons: great unclean one TDTF.

Gen cult: lurking cult (homemade) detachment removed.

SM, DA, BA: lowered the number of allowed gravcannons. Their simply not fun to be on the receiving end off.

Sm: Shadow captain is allowed.

Orc: kommandos TDTF.

DA - DW: are allowed to deploy some or all units as normal.

TDTF: Only non-HQ units give a new FOC choice.

Tau: lowered number of allowed markerlights.

Missioner 4-6: minnor adjustments/more vp in play.

Eldar: -1 serpent, defender guardians no longer too dumb, either eldrad/SD/warp spiders.

Missions: Mission 6 updated.

Nids: Mawluc is TDTF.

Gen cult: added the fearless rule from the formation.

GK: Clarified that all 3+1 land raiders are TDTF. The land raider with the psycannon turret is called Vortimer Pattern.

SW: no more than 3 rune priests (could spam 6 in a sw detachment = 6 shrieks per turn)

KDK, more TDTF.

------Lords of Aros cut off ------

TDTF: Instead of not counting towards FOc, they now give an additional choice of their kind.

TDTF: added "may be warlord and count their full points towards troops, if troops"

Eldar: more TDTF choices.

Inquisition: got some love (TDTF + the promethius raider)

GK: forgeworld inq allowed, TDTF updated.

Daemons: no impossible robe.

Sisters: added TDTF choices, allowed a forge world flier transport.

CSM: Noicemarines is TDTF, Dreadclaw allowed.

CSM: raider, bikes and spawns are TDTF.

AM: forgeworld quadgun allowed instead of wyverns.

SM (codex sm) dreads ar no longer TDTF.

Skitarii and cult updated.

Some "if X is warlord then..." Added

BA: priests are too dumb, dante makes sanguinary guard count towards troop.

Marines: dreadnoughts are to dumb (not the ironclad though) (GW faq makes dreads quite lethal)

Tau: Farsight to dumb.

CD: changed herald rules and TDTF choices.

Nids: Sporocyst, Warriors and hormagaunts is too dumb. Zoanthrope is TDTF.

AM: allowed them to field a Stormlord if vets are only type of troop. (pending)

SM: no eternal warrior with 3++ reroll1s.

Alot of armies has recieved some love.

CSM, added some love.

Eldar (removed some limitations as aspect hosts/formations are no longer allowed)

Updated khorne daemonkin
Allowed AM to field large units if they arnt fearless

Genesteaaler cult detachment

SM+Da: No more than 2 gravcannons. No more than 3 gravweapons.

Ass cents er for dumme.

Stormboiz er for dumme.

Har fjernet formationer og speciel detachments.

Tau - første devil fish tæller imod troop.
AM - Vets only i troops unlocker flere vehicles.
Nids - flere TDTF choices.
Eldar - wraith knight er gargantuan derfor ikek tilladt via universal regler,
Ham de kalder Dr. Sloppy Moist!         
-------------------------
(????)?????*(???
-------------------------            ¯\_(?)_/¯